The University of Minnesota School of Nursing is using video gaming to simulate health care situations and speed up training for health professionals.
Tom Clancy, clinical professor and assistant dean for faculty practice, tells 5 EYEWITNESS News what it's all about.
As Thomas Clancy points out, there's nothing fun about sitting through a PowerPoint presentation on bedsores.
But he thinks they're a perfect topic for a video game.
Clancy, an assistant dean of nursing at the University of Minnesota, is working on just such a game as part of an unusual effort to improve patient safety at Minnesota hospitals.
Source: Star Tribune
Although more than 125 million North Americans have one or more chronic conditions, medical training may not adequately prepare physicians to care for them. The authors evaluated physicians' perceptions of the adequacy of their chronic illness care training to and the effects of training on their attitudes toward care of persons with chronic conditions.
Physicians perceived their medical training for chronic illness care was inadequate. Medical schools and residencies may need to modify curricula to better prepare physicians to treat the growing number of people with chronic conditions.
As a generation of young adults who grew up with Guitar Hero, Call of Duty, and other video games enters the workforce, the School of Nursing is turning to gaming—serious gaming—to prepare practicing and future nurses for careers in health care.
Source: University of Minnesota
A patient arrives at the hospital. He’s just had a heart attack and you’re the nurse on duty. His heart rate is plummeting. What do you do first?
CPR looks like your best bet. To administer it, you move a cursor to the bottom of the screen, grab a hand symbol and drag it to the patient’s chest. If you made the right move, you’ll rack up points; if not, the patient may die.
Source: Business Journal